Portfolio

Games & Projects

Games I've designed, engineered, and shipped — from concept through to App Store.

Arcade · Skill-Based · iOS

Pachinko Cash — Super Mode

Extended Pachinko Cash with a Super Mode featuring a wind blower gun mechanic and special boosters, adding a skill-based interaction layer on top of the core Pachinko loop to drive engagement and session depth.

Unity3D C# iOS Boosters
Puzzle · Casual · iOS

Match to Cash

Complete Match 3 puzzle game built as sole developer — owned the full lifecycle from game design and level mechanics through to iOS App Store deployment. Includes progression systems, lives, and in-game monetisation.

Unity3D C# iOS App Store
Action · Shooter · iOS

Jump N Shoot

Mobile shooter with in-game monetisation via multiple ad networks (banner, interstitial, rewarded). Sole developer across design, implementation, and iOS deployment.

Unity3D C# iOS Ad Networks
Action · Rescue · iOS

Emergency Rescue

Action-puzzle Emergency Rescue game built solo end-to-end. Responsible for all game design decisions, feature implementation, and submission to the iOS App Store.

Unity3D C# iOS
Casual · Multi-Genre · iOS

Mini Games Collection

Multi-genre Mini Games collection shipped as a single iOS app. Designed and developed all individual game modes solo, with a shared Firebase analytics layer and in-app monetisation.

Unity3D C# Firebase iOS
Multiplayer · Real-Time PvP

8 Ball Pool — Real-Time Multiplayer

Real-time multiplayer billiards built on the Skillz platform. Implemented room management, player synchronisation, physics-accurate match logic, and networked turn system.

Skillz Unity3D C# Firebase
Skill-Based · Competitive · Tournaments

Skill-Based Tournament Game

Integrated Skillz SDK to enable competitive skill-based gameplay with real-money tournaments, automated matchmaking, global leaderboards, and prize payouts. Handled all SDK configuration and tournament callback handling.

Skillz SDK Unity3D Leaderboards Matchmaking
Multiplayer · Fighter · PvP

Multiplayer Fighter Game

Real-time networked PvP fighter built with Unity Fighter Engine (UFE) and Photon PUN. Implemented character selection screen, combat mechanics, hit detection, and live match state synchronisation across clients.

UFE Photon PUN Unity3D PvP
Social · Voice & Video · Real-Time

Social Dating Game

Social game featuring real-time voice and video communication via Agora SDK. Integrated Firebase for user data and authentication, and Photon PUN for synchronised live game interactions between users.

Agora SDK Firebase Photon PUN Unity3D